Why is waluigi not in smash bros

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Last updated: April 8, 2026

Quick Answer: Waluigi has never been included as a playable fighter in any Super Smash Bros. game, despite appearing as an Assist Trophy in Super Smash Bros. Brawl (2008), Super Smash Bros. for Nintendo 3DS and Wii U (2014), and Super Smash Bros. Ultimate (2018). Series director Masahiro Sakurai has indicated that Waluigi's role as a spin-off character, primarily appearing in Mario sports and party games rather than mainline titles, makes him less suitable for inclusion. Additionally, Sakurai prioritizes characters with more substantial histories and unique moveset potential, and Waluigi's absence persists despite fan campaigns, such as the #WaluigiForSmash movement that gained traction around 2018.

Key Facts

Overview

Waluigi, created by Fumihide Aoki and first appearing in Mario Tennis for the Nintendo 64 in 2000, is a recurring character in the Mario franchise, often serving as Wario's lanky, mischievous counterpart. Despite his popularity in spin-off titles like Mario Party, Mario Kart, and various sports games, he has never been featured in a mainline Super Mario platformer. In the Super Smash Bros. series, which debuted in 1999 on the Nintendo 64, character selection is overseen by director Masahiro Sakurai and involves considerations from Nintendo, with a focus on fighters from Nintendo's own franchises and notable third-party guests. As of Super Smash Bros. Ultimate's final roster update in 2021, the series includes over 80 playable characters, spanning from iconic figures like Mario and Link to newcomers such as Steve from Minecraft. Waluigi's exclusion has become a notable topic among fans, especially given his Assist Trophy appearances, which began in Super Smash Bros. Brawl in 2008 and continued in subsequent installments.

How It Works

The process for including characters in Super Smash Bros. involves multiple stages, led by Masahiro Sakurai in collaboration with Nintendo. First, potential fighters are evaluated based on their gaming legacy, uniqueness, and moveset potential, with priority given to characters from Nintendo's core franchises like Mario, Zelda, and Pokémon. Sakurai has emphasized that characters need a substantial history or impact in video games to merit inclusion, which often excludes spin-off-only figures like Waluigi. For example, in interviews, Sakurai has noted that he prefers characters who have starred in their own games or have significant roles, explaining why Waluigi remains an Assist Trophy—a non-playable item that summons temporary assistance. The selection also considers fan demand and balancing the roster, but Sakurai maintains creative control, as seen with Ultimate's DLC additions like Sora from Kingdom Hearts. Ultimately, Waluigi's status stems from his limited presence in mainline titles and Sakurai's design philosophy, which prioritizes diverse and historically relevant fighters over popular side characters.

Why It Matters

Waluigi's absence from Super Smash Bros. highlights broader themes in gaming culture, such as fan engagement and character representation. His exclusion has sparked widespread discussion and campaigns, like #WaluigiForSmash, reflecting how community voices can influence but not dictate game development. This case underscores the selective nature of crossover games, where not every beloved character can be included due to design constraints and creative vision. For players, it raises questions about what defines a "worthy" fighter and the balance between fan service and artistic integrity. In the real world, this has led to memes, petitions, and debates, showcasing the passionate dynamics between developers and audiences. Ultimately, Waluigi's role as an Assist Trophy rather than a playable fighter serves as a reminder of the curated nature of iconic gaming rosters and the ongoing dialogue between creators and fans in shaping beloved series.

Sources

  1. Wikipedia: WaluigiCC-BY-SA-4.0
  2. Wikipedia: Super Smash Bros.CC-BY-SA-4.0

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